Monday, October 25, 2010

Majora's Mask, the Black Sheep of Zelda


Note: I played Wii download content. (As if that makes a big deal)

The first four reviews are now labeled as Crap I, II, III, and IV. This (as well as Project Pokemon, which starts tomorrow, is what the blog is about.

This game came after Ocarina of Time, which meant it had big shoes to fill. Part of the problem with Zelda today is it's always compared to Ocarina of Time, which is one of the best adventure games made. Taking a different direction in playability, Majora's Mask sets itself as the Black Sheep of Zelda. It also never lived up to Ocarina of Time, but then again no Zelda has. (Go, Skyward Sword!)

Onward with the review...

Story:


Alright, the story takes place right after Ocarina of Time. If you know anything about Ocarina of Time, Link is sent back as a kid after Ganondorf's demise, and is looking for Navi. This journey (with Epona, who is now young again) allows them to stumble into...


Now, this skull kid leads you into Teramina, an opposite world of Hyrule, and turns him into a Deku Scrub. The white fairy (follows skull kid as well as the black one) helps Link, in return she gets to find the black fairy again, and get the mask of the Skull Kid. Yes, that mask is "Majora's Mask", a mask made of evil and corrupts the skull kid.

So you go to a mask dealer in Teramina, who wants the Mask (turns out the skull kid stole it), and the journey begins. You get healed so the Deku Scrub is a mask, and begin to search Teramina, setting free guardians to get their power to vanquish Majora's Mask (or defeat it to give it to the dealer, however that worked) The only catch to this game, and quite a pessimistic one, is this:



So, there is a moon that will crash and engulf Teramina in only three days. So the whole game you play your ocarina to set back time. (meeting races you met in Ocarina of Time) You can also play it to fast forward, allowing to do some quests only done on certain days. 

In the end, you get all the masks (or not), vanquish the mask, save skull kid, and go home to Hyrule. My only complaint as how Link got there and back, and wheres Navi?

* The Moon relevance did bother me, until I realized it was a legend in Termina for that to happen, and the gods were meant to save Teramina from the moon *

The biggest plus I can say was a Lack of Ganondrorf/Zelda, I realize they are icons of the Triforce, but not every game needs them.

Story: 90/100 

Gameplay:

The game play is the same as Ocarina of Time, in controls that is. You get to ride Epona, get a sword, shield, various items, etc. The only new add on is the mask feature. Masks can transform you, give you abilities, or make you dance. Heck, you get to turn into four beings, first being the Deku Scrub:



The Second being a Goron:


Third, and second favorite, Zora:

And my final favorite, for getting all the masks: Fierce Deity: 


As you can tell, I absolutely loved the mask addition to the game. This made the game play very engrossing, and I could put an hour into just using the masks' special abilities. That is right, each mask had special skills, such as bubbles, hopping over water, rolling into a ball, swimming like a shark, and carrying a two handed blade with immense power. (Fierce Deity made the game so worthwhile)

My only true complaint to this game was all the side quests. Due to only four real dungeons, the game seemed short, yet to get all the heart pieces and items, there were numerous side quests. Not to mention half of them were in time limits for the next day to pass, and a lot were overly challenging. I also missed Adult Link, but was overall happy with the additions to not care

Gameplay: 88/100

Controls:

I've never really had a problem with Zelda Controls, but there is really nothing I can say on this. The masks count as items in the equip slots (where bow, bombs, etc went in Ocarina of Time), and other than that it's exactly the same as Ocarina of Time. There really was no glitches or control failure, so it ran pretty smooth for me.

Controls: 100/100

Graphics:

Graphics had a better coating than Ocarina of Time. It felt like they pushed as hard as they could on Majora's Mask, yet I felt myself still wanting a cut scene with higher res graphics. Still, if you read Ocarina of Time review, I'm still content, but being later in the N64's cycle I felt they could've added maybe one Cut scene.

Graphics 92/100

Value:

If you have read anything I've been saying, the value of this game is high. It's not a game you will play and hate, if you are a true adventure fan. All in all, I think this was a N64 Classic.

Value: 100/100

Overall: 90+88+92+100+100 = 470 / 5 = 94

The ending:

This game is downright amazing. There is no reason to hate on this game, and it is definitely an epic challenge.

~ The Reviewed ~
- Pokemon Platinum
- Crash: Warped
- Drakengard
- Ocarina of Time
- Majora's Mask

Next time: Pokemon I: The Green Trio I

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